Double-click on it to move to its timeline. Let’s take a look at the Lower Pipe movie-clip in more detail. Finally, the user interface elements can be found within the library’s UI folder. Two movie-clips named Lower Pipe and Pipe are used to represent the pipes and can be found in the Pipes folder.
![]() You can find the Ground Slice movie-clip within the library’s Ground folder. #ADOBE ANIMATE CC 2019 HOW TO PUBLISH SWF FILE HTML5 CANVAS SERIES#The ground strip will be made from a series of ground slices that will be chained together. What about the other game objects? The static background is represented by a movie-clip aptly named Background which lives in the folder with the same name. For example, if you expand the Bird folder you’ll find a movie-clip also named Bird, which represents our game’s little hero. ![]() Each of these movie-clips represents one of our game objects. There’s a folder for each of our game element types (Figure 2) and within each folder is at least one movie-clip. The reference material comes in the form of rough sketches that you can draw over the top of.įigure 2. To help us do that the FLA contains some reference material. ![]() The rest we’ll create throughout the course of the next two tutorials. The artwork for the game’s background and user interface elements has already been provided within the FLA for us.
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